Now we move on to the home console games, and as it is still ‘Talk like a Pirate Day’, I’m still going to write like a pirate for the review- its tradition. Anyway people, the Wii U is the most unique of the next-gen consoles; the potential of the machine is great, but can it do a standard sidescroller in a new way? Yes and the proof is in the game Rayman legends.
Rayman, a veteran hero of the Glade, along with his friends decided after Rayman Origins to take a 100 year power nap. This was enough time for nightmares and Dark Teensies to cause havoc all over the place; so after a good whack from Murfy the heroes set off to give the nightmares a wake up call. Rayman Legends is a beautiful looking game that made me want Wii U even more (this was before they decided to port the game to other consoles). The platforming style is classic: running, jumping, whacking, collecting, and reaching the goal with as much secrets stuff and glowing goodies you can carry. Now Rayman Legends ups the ante by giving players a lot extras to pallet swapping, challenges, mini games, scratch tickets, invasion stages, & more. All these extra elements with the actual game work well, but my favorite is the segments you control Murfy with the Wii U remote, following a CPU character you make sure he makes it to the goal safe n’ sound. I have no idea how the other consoles will deal with these sections, but I bet dollars to doughnuts it wouldn’t be as seamless as using the U-mote. In general Rayman Legends is a sold game and great to own for any console. The solid, vibrant colors really stand out from the drab gray & downer darker gray that’s been in the color scheme in other games. However, even with all the options, the game didn’t do anything that different; not that that’s a bad thing but gaming vets might not see the need to play the same thing they played before. Still if you’re doing some early Christmas shopping and know a guy/gal with a Wii U and not a jaded teenager Rayman Legends is a good choice.
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