Dragon Age Inquisition Week – The Combat

 

Now again people I like DA II, one of the reasons: action based combat. In DA:O, as much as I liked the game as a whole, the combat was quite a slog. In fact it was downright impossible for me to make much headway in later runs with any class that wasn’t a mage. Fortunately DA II was much more reactionary and skill based rather than invisible stats determining whether I live or die. However there are many who did not like this change of combat because it lost the tactical view. Well if it was me I would those people to suck it up, but BioWare is cool; so in Dragon Age Inquisition they return with both real time and pause & play styles of combat. Ah BioWare once again proving you can have your cake and eat it too.

 

 

 

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