As we come to the end of the S.P.E.C.I.A.L. video series we take a look at the most other worldly stat in Fallout: Luck. Now you people may not be superstitious in real life, but in the wasteland you’ll need all the help you can get and being lucky where it counts will save you. Think about it; an invisible hand helping you making better shots, find better loot, making the impossible possible. And since this is Fallout you can run with it with wild and crazy elements including fan fav Mysterious Stranger. Sadly no matter how high you put luck it doesn’t break the game in your favor; you’ll still die, get crap gear, and say the wrong thing to the wrong bandit lord from time to time. However if you hate life and want a hardcore run of Fallout 4 then by all mean reduce luck to 1. You’ll be beating of the yao guai with the stick in no time – seriously because you’ll won’t be able to find any good weapons with a 1 in luck. Don’t say I didn’t warn you…
What makes a good leader? It is bravery? It is loyally? It is money? Nope – it Charisma! Yes Charisma, it’s that quality that makes you the coolest person in the room. That special (word play totally intended) something that people can’t learn, earn, or buy – unless you talking about the Fallout series then that stuff is totally buyable which you really should. Now this is from personal experience but charisma is a far more useful stat than any combat stat in the game. With it you can influence people, get information easier, get cheaper rates from the merchants, even have your allies fight harder for you. It’s win x infinity as far as I’m concerned with it, while without it can be quite a chore getting anywhere.
Now fokes having super strength is awesome and being a stealthy mofo is l33t, but sooner or later you will be punch in the mouth. If you want your adventure in the wasteland not to end before it really even began then invest into your Endurance. Keeps you happy, healthy, and most importantly not dead on the first blow you suffer. Want to know more, then please inform yourselves with the video provided above.
It’s time for another helpful S.P.E.C.I.A.L. video to infotain players of the upcoming Fallout game. They covered strength last time which is fine because when you’re carrying power armor, a laser mini gun, and other scavenged goodies the last thing you need is to lose quick travel because you’re too heavy. However let’s face it Strength is a utility skill mostly, Perception on the other hand may not seem all that useful it does give a resorceful player pleaty to work with as the video will show.
Now that the Taken King is out and amazing it’s time to focus on the next great game of the fall: Fallout 4. Bethesda Game Studios are the master of the open world epics; both this game series and the Elder Scroll series are a testament to that. So I know Fallout 4 will be their greatest works yet, however its been a while since the last Fallout game (three years since New Vegas). So we might need a little refresher on one of the key features of Fallout: the S.P.E.C.I.A.L. system. Don’t worry though, Bethesda has got us cover with some helpful educational videos starting with the S in S.P.E.C.I.A.L.- Strengh.