Super Smash Bros is live!

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Well people if there’s one game that will make me stop playing Dragon Age Inquisition, albeit briefly, it is this: Finally… Super Smash Brothers, have come back to home consoles! Yes, watch the most iconic figures in video games beat themselves senseless for fun, for glory, for our amusement, for the last piece of pizza, for anything. For the people who bought the 3DS version of this game not only do you get all your hard work put toward the Wii U version, but you’ll also have first dibs access to Mewtwo once he shows himself. That’s right the genetic super psychic is coming and you definitely want him on your team. So do you have what it takes to send DK flying, go toe to toe with Mario, out gun Samus; then prove it – settle it in Smash!

 

 

 

This just in (Or not) – Street Fighter IV goes Ultra

This past weekend, Capcom revealed that an updated version Street Fighter IV was in the works at Evo 2013. Named Ultra Street Fighter IV, the update will include new balance updates, 6 new stages, four characters last seen in Street Fighter X Tekken: Rolento, Hugo, Poison, and Elena and a new character who has never been seen in a Street Fighter game before.

Like Super SFIV: Arcade Edition, this will be available as a download or a physical disc which will cost $40 and include all DLC costumes. A $15 upgrade, which is compatible with discs from both Arcade Edition and Super or $40 download for the same content as the disc version will also be available. Ultra Street Fighter IV is set for release sometime in 2014.

Personally I’m hyped, I can’t freaking wait.

Sony to hold meeting about the future of the PlayStation tonight in New York

Tonight, Sony is holding a meeting with journalists about the PlayStation in New York City. While there is no official word of what topics the meeting will cover, it is believed one of them will address the Sony’s next-gen console, the PlayStation 4.  A source belonging to the gaming website Kotaku reports that the PS4 will be out this November in the United States. Code named, Orbis, information about the PS4’s controller (see above) was leaked last month. The VGArmada will continue to cover this story as more details surface.

Game Preview – Aquaman and Shazam offically added to the cast of Injustice: Gods Among Us

NetherRealm Studios and Warner Bros. have released a trailer for Aquaman today, confirming the king of the seas, Aquaman as the newest playable character in Injustice: Gods Among Us. The trailer shows Aquaman in Story Mode as well as some fresh gameplay footage most taking place in the underwater kingdom of Atlantis. If this new couldn’t get anymore outrageous, the video also confirms (but downplays) the inclusion of Shazam aka Captain Marvel after an image of him from the Injustice website was leaked online.

This is getting more and more exciting by the week. I can’t wait to see who is added to the roster. Well, there’s still enough time, the game is set for release April 16th, 2013.

Game Review – Skullgirls


TrueBackLash is back again people. Sorry for my absence lately, I’d tell you where I’d went to all this time but y’know it’s a matter of national security. Right now I want to talk Skullgirls and yes I’m aware the fighting game has been for over half a year. But darn it you were promised a Skullgirls review, so it’s time for me to pay the piper.

Skullgirls takes place in the Canopy Kingdom, a place inspired in part by America during the 1920s-1940s time period. Fresh off a war against a powerful being named the Skullgirl, the three countries of the kingdom are now enjoying a tentative peace. Despite this, there is a sizable Mafia presence in the kingdom as well as rumors of a new Skullgirl coming to life. Certain people within the kingdom (all women/girls so far) seek to fight the Skullgirl with the goal to obtain the Skull Heart, a magic skull that can grant the user one wish. If the wish is impure then the wisher will become the new Skullgirl.

Of the nine characters in the game as of this review, eight are playable with the ninth being the new Skullgirl/final boss herself. Like BlazeBlue, no two characters look alike, act alike or play alike. Each character presents a unique fighting style to exploit, from Filia’s shotoclone inspired moves to Peacock’s keepaway games to Parasoul’s assist based tactics. Zombie catgirl Ms. Fortune gets an honorable mention for being able to fight, with or without her head on her shoulders.

In terms of the technical aspects, Skullgirls holds up pretty well. The game’s fighting engine feels a lot like Marvel vs. Capcom 3 in that they both have 3 on 3 combat, the ability to tag out to other partners and the ability to do insane air combos. There is also the ability to fight in bouts with uneven odds, though if the opponent is outnumbered, they will have more power than the 2-3 characters have separately. Graphically, this game is beautiful presenting unique anime-inspired character designs and awesome backgrounds all inked with vibrant colors. The voice acting is spot-on  and most of the tunes in the game are catchy.

The only downside in this game its that as of right now, there’s not much else to do once you beat story mode with all the characters except get more colors in arcade mode.

Ranking


Skullgirls is a solid fighter with a style all it’s own. The price is right too $14.00 on PSN or XBL (converts to 1,200 Microsoft points). The issues that stops it from ascending  to greatness is it’s lack of features and overall content. The game just doesn’t feel finished in my opinion. That said, Skullgirls is a solid addition to PS3 and XBox’s fighting game selection. If you’re looking for a good game on the cheap, looking for a different type of fighting game, or you just want to see a bunch of cat fights, pick this game up.

– TBL

Games & Gear of 2012 Reloaded – Halo 4 (11/6/2012)

 

Well people, I know what you’re thinking: after your tirade on the pure dreck that is ‘Halo: Reach’ there no way you’ll going to play Halo 4 right? Actually, no. Like I said before on my Armada E3 pick last year, its Halo, so it’s basically a requirement to play. Plus I don’t condemn the son for the sins of the father. Reach was not all bad people, just the multiplayer (it made BioShock 2’s multiplayer seem good in comparison). Thankfully however the good people at 343 Industries heard my cries (and no doubt the cries of many others) and decided to overhaul the multiplayer almost completely. First of all the multiplayer is connected to the main story itself and have purpose and not just randomness within randomness. Next actual good weapons are part of a player Spartan load out; course you can still grab weapons at various places on the maps but they’re all random and people can’t just camp for the best stuff anymore. And speaking of load outs, your Spartan armor customizations aren’t just for show – they add stat mods to your characters and help tailor to your play style. They reworked the abilities (except for ‘sprint’ – which they made into a default command like every other game character in existence (f’n finally)) and more; just checkout the latest edition of Game Informer Magazine  (issue 229) to get the whole scoop. As it stands, Halo 4 is look like the next great step in the series; and I for one am glad.

 

 

 

 

Balrog: Behind the Glory

 

What makes a character turn to villainy; is it unfortunately circumstances from childhood, a mistake that slopes into greater mal factors, or are they just born ‘bad’? The brave documenters at chubby boy films take an in depth look on Shadowloo’s roughneck, power house enforcer: Balrog. Once a small boy with bad hair, he raises from the boxing ring to the leader of the world’s most dangerous organization. It is griping tale that will never let me see Balrog the same way again.

 

 

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