Game Review – Dead Rising 2

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Ooooo…. It’s Occcccctober, the month of the year that belongs to the supernatural.

Forget those glittery vampires, supermodel werewolves, and whatever Fred is, today I’m talkin about Zombies – err again.

About a month ago I reviewed the DLG, Dead Rising 2: Case 0, a prequel to a sequel that I’m reviewing today.

I deemed Case 0 good – so will the full sequel follow suit, or turn out as disappointing as a certain ‘Halo’ game that will be forever out of ‘Reach’?

*old 80’s previously theme plays*

Previously on the Chuck Greene show, starting Chuck Greene, Chuck Greene and his small, cute as a button daughter Katey Greene escapes the zombie outbreak of Still Creek and made it to Fortune City. Here, Chuck Greene, will compete in the zombie killing PPV reality show ‘Terror is Reality’ XVIII to earn enough money for Katey’s Zombrex medicine. Without those day-to-day shots, poor Katey will suffer a fate worse than death – undeath!

 

Chuck Greene won’t let that happen!

However during his awesome, awesomeness at the show – disaster strikes! And Fortune City too is overrun by zombies! Through the power of righteous skills, Chuck Greene and Katey make it to safety but are trapped for 72 hours within the lost city. Now, Chuck Greene, must survive for three days til the military comes all the while making sure Katey gets her Zombrex every day, finding out who unleashed zombie apocalypse on the city, and clearing his name in the process.

* theme ends climatically*

Chuck Greene is motocross, extreme sport’s pro which means he can get creative when taking out zombies. Sure smacking them around with a folding chair is great fun, and reducing them to a fine mist with a shotgun is always a classic. However it takes a real man to duct tape two chainsaws together (but only one’s required in game) with a large double ended paddle and go Skorge on a bunch of dead heads. Of course killing zombies is thirty works; fortunately Greene is also an expert mixologist. Taking one of any drink and blending it (with a blender of course) with another will not only heal him of damage once ingested but give him a special ability depending on the mixture. He’s a scholar too, by keeping any useful reading material in his inventory it will enhance his certain skills over all. Finally as a man of action anytime Greene kills zombies, does something cool, or kills zombies doing something cool, he gets bonus experience which will help him level faster. Making him stronger, hold more items, and b-slap the necro right out of zombafied booties; in short a good thing.

So go out all and be as awesome as Chuck Greene.

Now these ain’t the fast zombies of the Left 4 Dead series; they are the slow, plodding, barely coordinated threat we all know and love. Don’t understate them, what they lack in speed, they most than make up for in number – they’re everywhere.

Once they see you they’ll very slowly pursue to eat your face.

Still not threatened? Realize this. Your weapons will eventually break, you guns will run out of bullets (and no reloading – sorry), and to make matters worst they become almost feral at night making evening sorties suicide. Still they’re chicken feed compared to the psychopaths. Psychopaths aren’t zombies; they’re humans who for one reason or another lost their humanity – becoming killing machines to friend or foe alike. They armed, armored, and completely out of their minds; the ones you face will push your survival skills you their limit.

DR2 is like in the first game, players will fight zombies while getting from point A to point B and back again. However progression always on mission timers; meaning the players only have a set limit to any mission including get Katey her Zombrex. Waste too much time racking up the kills and you might fail a mission or lose the game entirely. Which brings up one more thing, Greene and his daughter aren’t the only ones trying to survive. There are others trying to out run the rotting teeth of zombies as well and could very well help or hurt Chuck’s goals. So you can either help them and may get a reward (and sometimes goodness is its own reward) or go a little psycho yourself and err… drop the dead weight.

The Goods:

Zombie Playground: A true sandbox title and I’m not kidding here people there is way too much to do here. Ignore missions, ignore survivors, heck even ignore Katey (if you can sleep at night afterward) and you can spend hours just:

  • Putting on different clothes (no gender limits)
  • Eating
  • Drinking (and vomiting)
  • Gambling
  • Robbing ATM’s (and cash registers)
  • Joyriding
  • Bull riding (mechanical only)
  • Strip clubbing
  • Lawn darts (with or without TNT strapped to it)
  • Playing with toys
  • Masques
  • Celebrate the 4th (No matter where you are)
  • Photography (Psyche)
  • Freestyle Parkour
  • Football (with or without grenade strapped to it)
  • Baseball
  • Basketball
  • Golf
  • Volleyball
  • Free-weight training
  • Testing your strength
  • Money Booth Money Machine (Grab that dough)
  • Etc. (I hope you get the point here)

Combo Weapons: Not to make light of the picture taking mechanic of the first game; but wiring a goblin (clearly Blanka) mask with a car battery, put it on a zombie, and watch it plus all its friends close by fry like chicken-steak – is a much better way of earning more points (fun too).

Co-Op: What’s better that one Chuck Greene fighting zombies, putting down psychos, and creating lightsabers out of jewels and a flashlight? Its two Chuck Greene’s riding little girl bikes, abusing survivors, and putting various items in inappropriate places. Besides being absolutely fun the game is just way easier with two people playing, especially with the psychos. One, for example, took me ten minutes by myself (I’m guessing); while helping a player online with the same one took, at least, 30 seconds to put down.

Terror is Reality XVIII: Also known as Dead Rising 2’s multiplayer. Capcom gets extra points for this one because instead of going the: ‘Deathmatch/Team Deathmatch and the rest’ spiel they came up with fun, zombie based, mini games played by one of the other contestants (Red, Blue, Green, and Yellow) in the ‘Terror is Reality’ game show. From zombie pinball to grinding them into juice and shooting it into the clowns mouth – it’s fun for the whole family (except for the zombies). However the true genius to this isn’t just playing for pride or bragging rights (that’s a bonus); it played for money, money, money! The better you play, the higher your score, the larger your cash prize is – money which you can reinvest into your single player for more magnificence mayhem. Greed is good people, greed is good.

The Bad:

Timed Missions: The only thing that makes a fun game like DR2 a real chore is the timed missions. I know this sort of thing is all part of the zombie experience or I could just ignore the missions all together, but being a straight up goodie good like I am I can’t just ignore a cry for help – especially when every second matters. That doesn’t mean I want it to rob me of my fun time (see Zombie playground); I’ll help people when I’m good and ready – right now I’m putting my 5th servebot head on a zombie.

Psychos: They are the de-facto bosses of a world full of zombies; creative, funny, and somewhat creepy, they bring the pain for players and I wouldn’t see it any other way. However some are cheap, really cheap, and OMFG cheap. I won’t say ‘how’ they’re cheap (some things should be learned on your own), but remember to bring at least two blended drinks and you should be fine.

This is the game I was looking for – fun, exciting, challenging, online, inventive, and worth my $60 plus tax I’d paid to get this game. Timed missions and cheap psycho’s aside, this game is perfect for me, but not perfect enough for triple platinum unfortunately. Still Dead Rising 2 is the best game to release for the fall so far. So stop playing Halo Reach for goodness sakes; I know some of you are still doing it (why???). This game has all the goods and then some; if anything you’ll play it into submission, do everything, buy everything, wipe the zombie menace from the face of Fortune City – and players won’t regret a single moment of it – that’s an Omnigamer guarantee.

Ranking: Platinum

Game Preview – Dead Rising 2: Case 0

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It’s time once again people to show the supernatural who’s boss!

They’re slow, they’re dead, and they only speak in moans and wales – it’s Zombies!

Of course the official game (Dead Rising 2) won’t graces our presence til the 28th but that doesn’t stop Capcom from releasing a small demo sized adventure to wet appetites – ours and the zombies.

So without further ado, here’s Dead Rising 2: Case 0

This is a story about a man named Chuck Greene and his small daughter Katey. Katey has been infected by the zombie virus and her only hope is Zombrex; an over-the-counter zombie inhibitor with a 24 hour potency level. Once those hours are up she must take it again, and again, and again, for the rest of her natural life. Problem is Zombrex is expensive and plenty of people will do anything to get it – and pay any price. Chuck Greene is one of these people, for his daughter the choice is clear. They both make their way to Fortune City to find their destiny; however is Case 0 they are stranded in a small town filled with zombies – and no Zombrex for Katey.

So now Greene must not only survive the zombie outbreak of Still Creek, and find some Zombrex for his cute as a button daughter, but find a way out of the town before the U.S. military catches up with them.

Chuck Greene is motocross, extreme sport’s pro which means he can get creative when taking out zombies. Sure smacking them around with a folding chair is great fun, and reducing them to a fine mist with a shotgun is always a classic. However it takes a real man to duct tape two chainsaws together (but only one’s required in game) with a large double ended paddle and go Skorge on a bunch of dead heads.

Of course killing zombies is thirty work; fortunately Greene is also an expert mixologist. Taking one of any drink and blending it with another will not only heal him of damage once ingested but give him a special ability depending on the mixture. He’s a scholar too, by keeping any useful reading material in his inventory it will enhance his certain skills over all. Finally as a man of action anytime Greene kills zombies, does something cool, or kills zombies doing something cool, he gets bonus experience which will help him level faster. Making him stronger, hold more items, and b-slap the necro right out of zombafied booties; in short a good thing. So go out all and be as awesome as Chuck Greene.

Now these ain’t the fast zombies of the Left 4 Dead series; they are the slow, plodding, barely coordinated threat we all know and love. Don’t understate them, what they lack in speed they most than make up for in number – they’re everywhere. Once they see you they’ll very slowly pursue to eat your face.

Still not threatened? Realize this. Your weapons will eventually break, you guns will run out of bullets (and no reloading – sorry), and to make matters worse they become almost feral at night making evening sorties suicide. Still they’re chicken feed compared to the psychopaths. Psychopaths aren’t zombies; they’re humans who for one reason or another lost their humanity – becoming killing machines to friend or foe alike. They armed, armored, and completely out of their minds; the one you face here and others you’ll face in DR2 will push your survival skills you their limit.

Case 0 is nothing more than a $5.00 demo of the stuff you’ll experience in the long awaiting sequel. Like in the first game, players will fight zombies to get from point A to point B. However progression always on mission timers; meaning the players only have a set limit to any mission including get Katey her Zombrex. Waste too much time racking up the kills and you might fail a mission or lose the game entirely. Which brings up one more thing, Greene and his daughter aren’t the only ones trying to survive. There are others trying to out run the rotting teeth of zombies as well and could very well help or hurt Chuck’s goals. So you can either help them and may get a reward (and sometimes goodness is its own reward) or go a little psycho yourself and err… drop the dead weight.

Now usually I would go little more into detail here, but I rather save it for the full game. I will say that this game is worth the money, its frantic fun just like the first game without all the picture taking. Players can even take the gained levels (up to level 5) and achievements they made here to DR2 – not a bad move on Capcom’s part. My only complaint is the mission timer; I’ve never liked it… Just when I hit my stride the game ends too soon. Oh well, I’ll make up the difference in the full game – til then:

Ranking: To be determined

Game Preview – Games to look for in 2010

Well ladies and gentlemen of the gaming universe it finally happened, we’ve officially entered into the future – its 2010 baby! I, for one, couldn’t be anymore excited but my only concern with it is what do I call this era now? The ten’s? Oh well, that’s another question for another time; you’re here for games after all, and games you will receive. This year we have the return of old favorites in sequel form and new interesting titles that will premiering as well. Sad to say, we as gamers won’t get much of a break in ot’10 (I’m still on Dragon Age like blood crazy fiend, never mind all its DLCs that came out of no where), but I’m not complaining – bring in on. Here are some of the games I (and by proxy you all) will be looking forward to:

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Mass Effect 2: [Releases 1/26/10]

BioWare’s science fiction masterpiece of 2007 is not only coming on strong with this high anticipated sequel but early in the year as well. The story picks up where the first one left off; Commander Shepard saving the galaxy from a horde of mechanized monsters. After that you would think he’s take a vacation, but ever the stoic hero he heads off to the stars for his next impossible mission; and boy did he find it. This time around there new weapons, new characters, new locals, new combat system, whole nine. Players of the first game also have the added bonus of importing their character as well as the choices they made to the second game, now who said you can’t take it with you. This spacey sojourn should be all that and then some.

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Tatsunoko vs. Capcom: Ultimate All-Stars [Releases 1/26/10]

I love my Wii, I really do. And it has some really impressive titles, but even I must admit that it doesn’t get all the premium titles it should. Well fellow Wii owners Wiijoice because now the shoe is on the other foot; meaning the latest in the Capcom VS fighting series, Tatsunoko vs. Capcom: Ultimate All-Stars, is only going to be available on the Wii console. This time around it mixes the familiar of capcom (Zero, Viewtiful Joe, Ryu, etc) with the unfamiliar of Tatsunoko (Golden Lightan, Ken the Eagle, Dorombo Gang, etc) and they all fight each other in of-the-wall, impossible ways for no apparent reason. Just the way I likes’ it, and being a Wii exclusive only adds to the appeal for the title. The only drawback I can really see with the game right now is the fact it will be released on the same day as Mass Effect 2, and No More Heroes 2: Desperate Struggle.

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No More Heroes 2: Desperate Struggle [Releases 1/26/10]

We are Travis Touchdown, and he is us. Every one of us that could buy a beam sword on eBay and hunt down and destroy the world’s deadliest assassins with awesome wrestling moves and wild charisma – would. Well he’s back and so are his — (wait for it) ‘desperate struggles’; but feel bad for the opposition people because this time it’s personal for Travis.

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BioShock 2: [Releases 2/9/10]

And you thought it was over, didn’t you? Don’t worry, so did I. Not that I’m ungrateful mind you; I look forward to once again dive under the sea, infiltrate Rapture and mix it up with enemies that are a combination of X-Men mutants and meth addicts. However this time around players get to roll as one the most imposing forces in the game; a big daddy – actually the first big daddy. While he traverses what remains of the fallen utopia, players will discover the many mysteries that persist there that didn’t end with Ryan.

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Heavy Rain: [Releases 2/23/10]

There is a killer; cold and calculating, call Origami. The Origami Killer has killed many and will kill again unless someone steps forward. In Heavy Rain players take up four characters with the task of stopping the Origami Killer. What makes this game unique is that it is done in the style of a choose your own adventure flavor with an added twitch element. Players must think fast and choose their reactions well because a bad choice will get a character killed, permanently… So what will you choose?

– Be scared and run away.

– Be intimatdated because it’s not a FPS.

– Be excited and count the days until the game launches

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Battlefield Bad Company 2: [Releases 3/2/10]

Now I’m torn about this game, I loved the single player experience where it follows (through the eyes of the rookie of course) the misadventures of B(ad) Company taking down enemies in the name of Uncle Sam and a personal payday of gold bricks. What I didn’t like was the multiplayer which was clusterfreak ‘o failure; though I’m sure people will disagree with me. Regardless BBC:2 is coming out soon so that means a strong militaristic FPS in the vain of the Battlefield series. It boasts new maps, vehicle combat, building destruction, different play modes, and the like. Which is fine and all, but I hope B company return is just as detail oriented as the rest otherwise I’ll be really disappointed. But to its credit, it is really good looking.

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Final Fantasy XIII (That’s 13, if anyone’s wondering) [Releases 3/9/10]

In general I like the Final Fantasy series (FF 8, 11 and 12, not so much) but I’m not quite the rabid fanboy some are; so finding out this game was only a couple of months away from launch was a bit of a shock. Also I know next to nothing about the story, and the characters don’t quite interest me either to speak plainly. Despite all of this however, FFXIII still makes my list because I would be a fool to ignore it. I just hope it will have some substance under that hi-def style, we’ll see soon.

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Dragon Age: Origins – Awakening [Releases 3/16/10]

Dragon Age owns me. I love this game, so much so that I’ve filled up all my required characters slots – and people that’s never happened to me before. There’s just so much to see, do, and experience I can’t decide which record to stick with. It only got worst when I’ve obtained the DLCs (I’m still waiting for Return to Ostagar), now I’ve come to find out they’re releasing this expansion pack. BioWare – for all that’s good, please stop making dynamite content so rapidly. I’m already behind in my other games thanks to you (who got time for modern warfare when darkspawns’ about), now with Awakening I won’t be eating either – thanks a lot.

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God of War III: [Releases 3/16/10]

This is the 3rd in a rather blood and hedonistic series of games. Kratos, one ashy brotha, isn’t just satisfied with iceing the god of war but now he’s after the king baby – Zeus. Over his head, not with an army of PO’ed titans on his side (for now); and of course is Kratos armed with the most power weapons in the mythical grecian world. Sadly, a fully-powered Kratos doesn’t last very long in the sequels. Worry not, with Kratos’ luck something bigger and badder is always located in the nearest enemies’ skull.

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Just Cause 2: [Releases 3/23/10]

Rico Rodriguez is back; grappling hook, parachute and all. I’ll admit the first game was pretty corny; even for a video game, but fun, no question. I think this game will be more realistic (by video game standards at least) this time around, but don’t quote me on that. Even if it’s not however; I’ll still look forward to all the frantic ways I can sky jack a fighter plane and how best to turn it loose on the 3rd world country (mwa ha ha).

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Splinter Cell: Conviction [Releases 4/1/10]

Ah poor Sam Fisher, things seems to go bad to worse for the man; his daughter dies in a hit-n-run and since the last game (Double Agent) he becomes public enemy number one. However Fisher ain’t the kind of guy who goes quietly into the night, now that’s he out of a job he’s going to use all that military bad-asslery to find his daughter’s killer and have a little ‘chat’. But if you don’t think this too won’t tie into some secret conspiracy to take over through the government, you’re crazy.

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Super Street Fighter IV [Releases 4/27/2010]

One of the happiest resent memories I have is when Street Fighter IV came out and showed the world how a fighter is supposed to be. It had it all: awesome characters, impressive modes, passable story, and killer online play. I didn’t think it could get any better but I was wrong. With the coming of Super Street Fighter IV not only will players get all of classic IV’s excellence but added (and much appreciated) characters, new finishers, online modes and more. My fingers throb with anticipation, shinku hadoken!

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Alan Wake: [Releases 5/18/2010]

Writers, has this ever happen to you: You are one the best writers in the country, but have contracted massive writer’s block for over two years. So you and your wife decide to take trip into the country for some R&R and reconnect to riting –er writing. Well next thing you know wifee’ gone and weird shiza is going down at the town you were staying at. Now the strangest thing is that everything that’s happing now follows a book you wrote – only you don’t remember writing it. Never happened to you, you say? It will this April.

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Red Dead Redemption: [Releases 5/18/2010]

I love the future (2010, duh) but sometimes I long for a simpler time; where all a man needed to settle a disagreement was to shoot someone in the face. Ok, not in real life, but in games definitely. Well here comes Red Dead Redemption to help cure me of my modern life-itis is by taking me (other players with the same affliction) to the wildest of the west. Be a lone ranger righting wrongs, an outlaw causing chaos or something in between. Just bring a six-shooter, your trusty steed, and your best Clint Eastwood impression because you’ll need them partner.

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Crackdown 2: [Releases 7/6/2010]

Ok, so you play a nameless authoritarian peacekeeper that lays the smack on thugs, mutates and anything that looks at you cross-eyed. Using conventional weapons, vehicles and — of course SUPERPOWERS! Pick up MACK trucks and throw them at anyone you don’t like, chase down the fastest car – on foot, leap tall building – that’s sort da thing. It’s because of this that made the first Crackdown a breakout hit (well that, and the ending). I have no doubt that the sequel is going to be just as good, if not completely awesome.

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Alpha Protocol: [Releases 6/1/10]

James Bond (not the new one), Jack Bauer, Jason Bourne (a lot of JB’s here.) or whatever your spy/infiltrator of choice players can now put them all to shame and blaze your own trail of daring-do behind the scenes in Alpha Protocol the espionage rpg. Take up the mantle of Michael Thorton, an agent tasked with the job of finding out who downed an airliner with a U.S. missile and how to stop them from doing it again. From there it’s all up to you; be direct, be stealthy, be a user, be abuser, follow orders or don’t – just complete the mission.

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Dead Rising 2: [Releases 8/31/10]

This game should be called ‘Zombies – and how to kill them 2’. This time around you don’t play as a journalist in a mall, more rather a motocross champ in Las Ve—er, I mean ‘Fortune City’. Gambling and zombie murder? Sign me up.

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Halo Reach [Releases 9/1/10]

Ladies and Gentlemen: if there’s one thing I hate in the entire world its prequels. Hate it in movies and I hate it in games; they’re cop-outs to the fans and they don’t push the story forward – just stagnates them. However since in this case its Halo we’re talking about I’ll ignore it, for now (but they’re pushing it – see ODST). Fortunately every new full Halo game makes the series better in one way or another, especially in the multiplayer arena. So odds are we’re all in for a lot of long nights, shouting obscenities, to people we don’t even know this fall.

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Epic Mickey [Releases 11/1/10]

Mario and Mickey Mouse; the two icons people should know whether they’re 8 or 80. Mario keeps himself busy but Mickey not so much, that changes November. Epic Mickey, brought to you by Warren Spector, will destroy any and all preconceptions of the mouse you thought you knew. Somehow Mickey destroyed the cartoon world Yen Sid (the wizard from fantasia) created for retired Disney characters including Oswald the Lucky Rabbit, the ‘original’ Disney mascot. Well now it’s up to the mega mouse and his magical brush to set things right… Or not. This game’s going to be one for the ages.