Let’s Play a Little: Evolve

 

Today people I play a little Evolve, because regular hunting is boring, but hunting in outer space on a planet that makes Jurassic park look like a playground, using weapons and skills that Rambo would definitely approve of, fighting a beast that not only can grow it’s own armor but can evolve stronger over time (who can be controlled by another player) – is not boring.

 

 

 

 

 

 

Armada’s E3 picks: Evolve (2/10/2015)

 

Now I’ve already talked about Evolve earlier last month so I don’t have anything personally to add this time around (the game’s still awesome and I can’t wait to play it this October next February (*sigh*)). However during E3 they added a new player monster to the roster: the Kraken (I can already hear all the “release the kraken!” jokes already). A near polar opposite to the Goliath, the Kraken is a range devastator shooting lightning bolts, mines, and force walls to keep his (or her) prey disorganized, damaged, and soon enough dead. I like this addition because I never relied that more monsters could be added to the game (honestly I thought it was going to be ‘the Goliath’ and that’s it). Now the sky’s the limit with creature creation; who do you think we’ll see next? A giant slime monster that can shape shift, an overgrown lizard that can breathe radiation, robot in disguise? Maybe all three in one, we’ll just have to wait this October next February to find out.

 

 

 

 

Game Preview – Evolve

 

Ah Turtle Rock Studios, all is forgiven. I know people I was mad at them for a while. Why? Because after the zombie killing awesomeness of Left for Dead 1 & 2 they went Valve Corp on me and stop continuing the series (seriously Valve, what the spit…). However I was wrong, they weren’t just milking their cash cow to oblivion (I mean, they are); but work on something that could be the next co-op hit of next-gen gaming: Evolve. Imagine people the future, where big game hunting is done on a galactic scale. The ‘prey’: A massive every evolving Goliath that the more it consumes, the more it becomes stronger, faster, and more deadly. The hunters (four in total): are specialized in their fields, armed with advanced weapons, gear, and the number advantage. Now where do the players come in? Four players become hunters and one opposing player will become the monster – all battling on a very feral, dangerous world that could easily kill them as the enemy players can. Evolve will be ultimate co-op experience; will the player hunters be able to work together to stay alive in a hostile world and slay the beast or will the player beast outsmart and outslay everything and everybody on the planet and evolve to the point of being unstoppable. I don’t know but hopefully a release date at E3 will be the first step in answering that question.