Let’s Preview: Gigantic (Part 3 of 3)

 

Just in time for the Christmas season; Part three of three of Gigantic, a free to play Strategic Hero Shooter, in today’s Let’s Preview.

 

 

 

 

 

Let’s Preview: Gigantic (Part 2 of 3)

 

Just in time for the Christmas season; Part two of three of Gigantic, a free to play Strategic Hero Shooter, in today’s Let’s Preview.

 

 

 

 

 

 

 

Let’s Preview: Gigantic (Part 1 of 3)

 

Just in time for the Christmas season; Part one of three of Gigantic, a free to play Strategic Hero Shooter, in today’s Let’s Preview.

 

 

 

 

Beta to the MAX: Battleborn

Beta-to-the-Maxx-Battleborn

 

MOBAs, to me, they always seems like a half done genre. Not knowing what it is or its general purpose to the gaming world at large. Even ‘good’ MOBA are stagnate and repetitive beyond a title’s reply valve. However that is changing thanks to excellent developers like Gearbox Software and Motiga. They are transforming MOBAs into something worth their hype. Don’t believe me? Then watch my video of the Battleborn open Beta – then try it for yourself (if you can, the open beta is for a limited time).

 

Armada’s E3 picks: Gigantic (2015)

 

MOBAs, or Multiplayer online battle arena (or ARTS – action real-time strategy) are a genre of game that has gotten popular in recent times. From Defense of the Ancients & League of Legends to Infinite Crisis & Smite they all have garnered hardcore fans and even tournaments (with cash prizes no less) devoted to the playstyle. That being said, it’s a flawed genre. Not because of the RPG elements of the games or the use of items, armors, and weapons players can choose from within the field of battle (overwhelming at times but you get used to it). It’s flawed because MOBA’s are (generally) unbalanced: range characters can decimate melee types; some characters have superior abilities while others are just liabilities; and my favorite – when the going gets tough just run away to safety or just back off until more of your teammates show up and then rush like reckless jobbers. MOBAs have potential, no doubt, but I’m just waiting for the one game that can break the cycle and actually have MOBA gameplay that’s (majority) skill and not stat based. Gigantic may be that game, we’ll see later this year.

 

 

 

Games & Gear of 2015: Gigantic (2015)

Gigantic

 

Gigantic is not just big or huge, it’s… GIGANTIC! Sorry I couldn’t help myself. Anyway Gigantic is another character class game that pits players against each other in team based blood sport. However what separates this from others of its type is that you have a giant beast behind you (literally), a Guardian. Every time your team does well your Guardian will become more powerful, if your team eats dirt your Guardian will get weaker. Once a Guardian gets too weak it will be vulnerable to enemy attack – if it dies game over for that team. However if the Guardian becomes in empowered then it will launch onto the field of battle and wreak it (along with the enemy players and their Guardian). Gigantic will be free-to-play which is a plus, however it will also be playable on the Xbox One console in addition to PC so like I said Gigantic is not just big or huge, it’s… GIGANTIC – savings on your pocket book.

 

 

 

 

 

 

 

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