Trailer-rama – Halo 4

 

What’s the old saying: “Just when i thought i was out… They pull me back in.” Halo 4 will be out November 6.

 

 

 

Games & Gear of 2012 Reloaded – Halo 4 (11/6/2012)

 

Well people, I know what you’re thinking: after your tirade on the pure dreck that is ‘Halo: Reach’ there no way you’ll going to play Halo 4 right? Actually, no. Like I said before on my Armada E3 pick last year, its Halo, so it’s basically a requirement to play. Plus I don’t condemn the son for the sins of the father. Reach was not all bad people, just the multiplayer (it made BioShock 2’s multiplayer seem good in comparison). Thankfully however the good people at 343 Industries heard my cries (and no doubt the cries of many others) and decided to overhaul the multiplayer almost completely. First of all the multiplayer is connected to the main story itself and have purpose and not just randomness within randomness. Next actual good weapons are part of a player Spartan load out; course you can still grab weapons at various places on the maps but they’re all random and people can’t just camp for the best stuff anymore. And speaking of load outs, your Spartan armor customizations aren’t just for show – they add stat mods to your characters and help tailor to your play style. They reworked the abilities (except for ‘sprint’ – which they made into a default command like every other game character in existence (f’n finally)) and more; just checkout the latest edition of Game Informer Magazine  (issue 229) to get the whole scoop. As it stands, Halo 4 is look like the next great step in the series; and I for one am glad.