Gameroween 2015: Video Game Characters that make good costumes (Blizz)

Swtor_Blizz_Customization_5

 

Ok I know this is a bit of a cheat since we just suggested Darth Malgus not to long ago but, whatever, I like Blizz so he’s my suggestion for today. People – before the Ewoks or ball droids the Jawa was the cute, small race of Star Wars fame. Adorable robes, bright luminescent eyes, baby like language, they hit all the spots for lovely-dovely feelings. Sadly throughout Star Wars history they’re often abused because of their weak, childlike appearance – despite being masters of machinery. Now there’s Blizz, a dreamer and adventurer he wanted to make more out of life. While still a Jawa and the love of tech is strong, Blizz won’t take getting kicked a gut lying down as he’s armed with rocket launchers, blasters, flamethrowers, and other weapons of mass destruction. I love the duality of Blizz where he’s still the shortest thing walking but carries a big stick so he earns his place today (plus who wouldn’t want a Blizz plushy?). As for who would have the honor of this costume? Why babies and pets of course, who in your household would have the cuteness factor but them?

 

 

Gameroween 2015: Video Game Characters that make good costumes (Darth Malgus)

100080-darth-malgus-005

 

 

The next Star Wars movie is right around the corner which means nothing but that galaxy far far away will be on the people’s lips. Might as well get a early drop on the whole thing by become Darth Malgus from swtor for this Halloween. In addition to being one of the toughest and well respected Sith in the game, but he tried to create a more perfect Empire by naming himself Empire and tried to take over. Betrayal and ambition aren’t uncommon within the Sith (why do you think there’s only two in the movies) but Malgus had the foresight to do away with the ran pent racism and political in fighting when he took over. Sadly his reign didn’t last long and ended up dying – or did he? Anywho Darth Malgus has the coolness of Vader without the stigmata of the prequels to tie him down, fought a Jedi Grand Master and a hardened trooper commando at the same time, and looks good in black. He’s a lock for this years’ choice.

 

 

 

 

Trailer-Rama: SWTOR – Become the Outlander Trailer

 

If there is such a thing called a sequel to any MMO,  Knights of the Fallen Empire will be one of the best. The Outlander Trailer reveals the players role in the game, which will be multifaceted: either become the hero that avenges the fallen factions of the previous game or maybe even join the Emperor in his new kingdom. Ether way this one will be a DLC to remember.

What Santa brought me (Mini Game Review) – Star Wars: The Old Republic

 

We have come to the end my friends, the last gift I’ll feature here (somewhat). Oh sure I got plenty more things from Santa and various others, but they’re decidedly less cool than what I’ve shown already. Does anyone really want me to review socks my mom gave me? No, I didn’t think so. So on that note – Star Wars: The Old Republic. Yeah, since I already reviewed it, there’s no reason to have a Mini Game Review; that would be completely pointless.  So click on the link here (in case you missed the review the first time) to see what I thought of the game (hint: It’s good). So thanks again for reading these following segments, hopefully these synopsizes not only entertained but made you want to buy something cool and awesome – or at least put them in your Christmas list for this year.

 

 

 

Game Review: Star Wars: The Old Republic – Endgame

 

It’s finally here ladies and gentlemen; after two and a half years of planning, prepping, dreaming, trailers, fan-fridays, forum flame wars, alphas, betas & early launches – Star Wars: The Old Republic is finally a reality. Now people I’ll own up to my mistakes, when I heard they were going to take the Old Republic series of Star Wars to the MMO field I was both worried and disappointed. In MMOs it’s easy to get lost in the ‘Massive’ part of the games; a player is reduced to a number on a server tally. Don’t get wrong I love MMORPGs but turning a series that prior focused on how the player’s actions could very well change the  universe into a game that is static and constant for the sake of multiple players was disheartening. Until I saw the first trailer – at that moment all my worries melted away. So were my worries unfounded, were they able to do the impossible and make an MMO like a single player game and make the player feel like they actually doing something other than grinding 10 rats for a leather shield?  Read on my friends, read on.

 

 

Game Info

 

 

The setting of this game is a long time ago (ether 200, 2000 or 4000 years before the Star Wars films – I’m not sure) in a galaxy far far away. Before there was an evil empire and the renegade rebellion; there was a separate, but still very evil, empire and the old republic. From here players will have to decide what side to stand on, what race to represent and of course which class to choose from. Once you tool up your avatar and start your game, that’s when the fun really begins. First you get treated to your own Star Wars narration crawl (the words at the beginning of every Star Wars anything), then a cutscene with your character in it interacting with the environment and people – fully voiced – in a MMO! Which until now, was unheard of for this type of game genre. But wait, there’s more! Players aren’t confined to being silent gofers for various quest givers out there, oh no, if you want to tell that little old lady off for losing her various dangerous items to the planet’s biggest mob, you go right ahead. Then ‘if’ you choose to help her, you can force her to give you more money otherwise you’ll use the various dangerous items on her, and it will work (mileage may vary)! Choosing how you’ll interact with these people will determine your character overall and their story, and yes I said ‘their’ story. Each of the eight classes has their own unique storyline to which players have an almost infinite way of affecting it. Oh sure it starts pretty standard: kill this, get that, you know the MMO drill. But then around level 8 something wonderful happens, they make your character part of something bigger. I can’t give you all any details, but sufficed to say with the name BioWare, not only will it will take you there, but it will make you want to see it through til the end.

 

Star Wars: The Old Republic is a Massive Multiplayer Online Role Playing Game. Which means this is a game that still keeps going even after a player logs off for the evening. It also means that this is a very large game, so large in fact you would have to combine four single player RPGs to equal the content in a MMO. Players start (as they always do) humbly but must fight and complete ‘quests’ to become a force to be reconed with. Quests in Swtor are ones following your storyline or quests given by random people at different locations. Most can be completed by yourself but ‘heroic’ quests are tougher nuts to crack and require help from other players. Finally there are ‘Flashpoints’ which are special quests that requires four players to complete; they’re tough and tricky but I swear you’ll always feel epic completing one – plus the rewards are pretty B.A. too. Of course if crushing the heads of computerized enemies does nothing for you then go PvP and finally answer the age old question: are hooky religions and ancient weapons a match for a good blaster by your side?

 

 

The Goods:


 

 

Character class stories: By far the best thing about the game. Again I can’t reveal much about this fact here, but BioWare has an excellent track record for storytelling with their games and continue that proud tradition in Swtor. There are eight character classes in the game; each and every one of their stories are different from each other but they are all good. Ok, I’ll say this; I thought the imperial agent was going to be a lame duck class with nothing to bring to the table. During the beta I played him just to sate my morbid curiosity: I’ve couldn’t been more wrong. The character was fun to play and the story was downright intriguing, I seriously wanted to know more, but the beta ended. Now that the game’s out I can continue the Agent’s story as well as many others. Trust me, my words can’t property describe how awesome these stories are or how much I’m enjoying every one of them.

 

Improve combat: Tank, DPS (damage per second – damage dealer), and Healer. The holy trinity, as they call it, of all MMOs. In order to be truly successful in any MMO group you need at least one of each; otherwise the group will be decimated. Swtor makes being one of these roles a much easier thing to do thanks to ‘advance classes’; they add a little flexibility for players not be confined to a ‘role’. For example, my advance classes is DPS but also has healing skill, so I can field both spots well. Even if I further specialize in DPS or heal, the other skills won’t suffer. Though I won’t be as good as a healer if I choose to focus on damage dealing compared to someone who focused on healing. Also in general fighting enemies can range from fun times to a challenging test to skill without seeming redundant or mocking players intelligences. Finally no matter if you like lightsabers, blaster pistols, autocannons, or sniper rifles, every form of combat is respected here and no one weapon of war has an advantage. Well played again BioWare.

 

Spaceship combat: Forget all those nay sayers whose said rail flight combat was lame – it’s not. It’s simple to learn, tough to master ride through space and time where it takes razor sharp skills to survive. Like on planet side you’ll be given missions to accomplish; whether that protecting a transport ship of valuable goodies, or destroying a space station (stay on target), they’ll keep you busy all over the galaxy. Prove your flying prowess and get special rewards, heck you might even get a crack at the Kessel Run – the current record is 12 parsecs.

 

Companions: Another thing I was bummed about when they decided to make Kotor an MMO and that’s no more sidekicks. Delving into my allies psyche and finding out what makes them tick was a great amount of enjoyment to me; while others were less complex (Ah, HK-47, I could watch you kill meatbags all day). My point is, there was no way we could get that same ‘mechanic’ in a MMO – wrong again. BioWare has expertly crafted five different companions for each of the eight character classes in the game. Each companion is their own person, with their reason for fighting for you, and their opinions on the situations you’ll throw them in. By your actions they can either become your best friends or see you as a monster – whatever route you choose to take remember there is ‘no’ going back in a MMO so be careful.

 

 

The Bad:

 


Misc: I could not find one thing genuinely wrong with this game in a single area, but rather in spots like animation hiccups, quest bugs, and the like. But most MMOs have this problem in the beginning, give it a couple of months to update and patch out and game will be flawless.

 

 

Ranking

 

What can I say that I haven’t said already? Star Wars: The Old Republic is everything I hoped it could be and more. It is a MMORPG that will now set the standard in the realm of storytelling, design, characters, music, combat and anything else you can think of. Each world future players will visit holds more secrets than I’ve had time to experience in this short time – and just when you think you’re out they pull you back in. The Old Republic will not disappoint any fans of sci-fi, MMOs or a combination of the two. It will make you believe dreams can come true, it will make you see endless gaming potential, and most of all, it will show you that the one, true, WoW killer has finally come…

(So what’s a gamer obsessive going to do now that the game of his dreams came out? Find the next big time, groundbreaking, MMO to latch on to. Guild Wars 2 people, it’s going to be big.)

This just in (Or not) – Star Wars: The Old Republic massive stress test available to all! *

*  = If you signed up for beta testing at their website before November 11th, but don’t worry there’s still hope.

 

This quote was provided by Polstar at the swtor.com forums, summing up the situation nicely.

 

 

Yes! As the swtor release date comes closers, the people at BioWare want to make sure that their little WoW killer (yes, I’m calling it) can handle anything (and when I mean anything I mean people) so to that effect they are allowing any and all players who signed up for beta testing (years ago I imagine) to participate in a massive stress test that will coming up soon. This news should make quite a few of you happy out there. However what about the people who never signed up (really?) or just joined the old republic band wagon between the 11th and now – are they out of luck? Nope. Those people can follow the game site links BioWare has provided, through their promotions more stress test access with be allowed. Finally we can all experience what we were awaiting for all this time; will it be a dream come true, or a nightmare – see you online.

 

 

Armada’s E3 picks – Star Wars: The Old Republic

 

How long has it been BioWare, two or three years since you announced you were creating a massive multiplayer online role playing game based 200 years before Star Wars films? Sure it seemed like a risky venture, but once you account for the fact that BioWare is a developer with an almost flawless record of successful games and of course already succeeded with the Star Wars property: ‘Star Wars: Knights of the Old Republic’ and those doubts melt away by butter. In fact; the fan base is galvanized due to the weekly information updates of class specs, story, characters, what have you. However the time has come to end the pain of millions (and millions) of gamer fans and finally give a release date. Seriously an open beta would be ideal, but the date would at give us something to work with and not just keep us pining in pain for not. I know, you guys want to make sure everything’s perfect, but nothing perfect and errors will show up eventually, just patch as you go. So please, please, please, give us the game already – you’re our only hope.

 

 

 

 

Tomorrow’s pick: You ever play ‘Warhawk’; you ever play ‘Warhawk’ in space?