Game Review – Kingdoms of Amalur: Reckoning

 

Well that’s two down people, and it took me less time to finish this one I’m glad to say.  So with big names out the wazoo can Kingdoms of Amalur: Reckoning really be the big game to launch a new MMO IP, press play to find out.

 

 

 

 

Games & Gear of 2012 – Kingdom of Amalur: Reckoning (2/7/2012)

 

 

Ah the fantasy genre, the word fantasy itself means many things to many people, but for us (and I mean gamers here) you usually think of Final Fantasy or something closer to Lord of the Rings. For Kingdom of Amalur: Reckoning it is definitely the latter. This game begins with your death, shortest game in history right? Wrong. Unexpectedly you rise up from an unknown corpse pile and come to find out that not only do you have the power to hunt down your killer, but to change the fate of the Kingdom of Amalur itself. This game is a virtual unknown except for the people who are making it: R. A. Salvatore, Todd McFarlane, and Ken Rolston. These three savants are only the tip of very talented iceberg who is fine tuning this project as we speak, as the game itself will be hitting the stores very soon. Add to the fact that they’re planning on spawning this into book, toys, and even an MMO and the only question now is that is it too big to fail?

 

 

Game Preview – Kingdom of Amalur: Reckoning & Virtua Fighter 5: Final Showdown

 

Now I can’t say everything but VGA is based on the eastern sea board, and when the earthquake happened (although minor) it was definitely interesting. Still we’re not geologists, we’re gamers and we still got a job to do. About a week ago I received an email for an upcoming fantasy game called Kingdom of Amalur: Reckoning. I’ve never heard of it before nor its developers (38 Studios, Big Huge Games), but the publisher is very well known, which is EA. Add to the fact the artistry is being done by Todd McFarlane (the Spawn creator) and the trailer was at least worth a look. Well as it turns out the game not only has more heavy hitters in it than I realized, but the game itself is just the beginning of a ‘trans-media entertainment’ franchise they’re trying to create with the end result is an MMO called Project Copernicus. Information is pretty scare right now and Kingdom of Amalur: Reckoning sort of reminds me of Icarus (not the kid/ but the Greek with wax wings who flew to close to the sun) but hey the trailer looked good and if there’s one thing EA good at – its making money.

 

 

Anyway, Virtua Fighter, what the freak? Four years, seriously, you don’t write, you don’t call, and all of a sudden you show up yesterday with news of a new downloadable game coming out next summer. Well VF I’ve moved on, I play fighters that challenge me and love me for my skills – we do it all ~ night ~ long.

 

 

All heck! Who am I kidding, I love you, I always loved you, no one can work those polygons as good as you baby. I’ll wait for you, but promise me (and the gaming community) you’ll never leave us again *sob*