Let’s Review: PlayStation Live from E3 2017 (Sony’s E3 Press Conference of 2017)


Sony has been on a tear in the console wars thanks to PlayStation exclusives. Will that advantage follow them to the E3 show floor? Click on to see my take on their PlayStation show case.





Let’s Review: Bethesda E3 showcase (Bethesda’s E3 Press Conference of 2017)


After all our faces were melted from the sheer awesomeness of the Microsoft press conference; can the good people of Bethesda keep up the pace? Well…






This Just In (Or not): ‘THE VOID’ will allow people to get into games like never before – without limits



Games have come a long way since Pong in the 1970s. From simple pixiels going back & forth to highly complex visual, audio, and storytelling masterworks, video gaming seems like it has reached it’s fullest potential. However a gentleman by the name of Ken Bretschneider doesn’t believe so. He believes that gaming can evolve further; where players aren’t just limited to controlling an avatar on a screen, but being that character, interacting with the game both physically and virtually. How? By entering ‘THE VOID’.


THE VOID (Vision Of Infinite Dimensions) is (or will be) immersive entertainment centers, similar to Laser tag, where the entire building will be tailor made to fit the games provided. Also like laser tag players will get equipment to use like a VR headset, a Backtop (the power source for the headset) and items associated with the game they’re playing.


While it may not seem like it, this combo of custom made environments and constantly improving VR tech is what will make THE VOID stand out from the pack.


Most people have a negative reaction when it comes to Virtual Reality. Bretschneider believes that’s due to a lack of control, because when doing some virtually (via a headset) without doing it physically is unnatural. THE VOID centers will change this and create full immersion for players. On the game floor will have real objects you can touch, different scents in the air, temperature changes and the ground shifting as you move. The technology will not only have better visual acuity but the harness of the Backtop will also double as an impact vest. Meaning if something in VR touches a player they will feel it to a certain degree. These are the small bits of the combined VR experience THE VOID has tried on various people in the past – and they stated, “We have not had a person who didn’t feel comfortable inside the environment.”


THE VOID does sound impressive and it seems like they’re on the right track. However ‘Evermore’, Ken Bretschneider other interactive entertainment project – opening this year, has been delayed indefinitely due to a lack of funding and the land they acquired was too close to residential properties. Evermore was an equally impressive idea that, in the end, never fully realized. Will THE VOID share the same fate or become the next step for gaming evolution – we’ll all find out next year.