Balrog: Behind the Glory

 

What makes a character turn to villainy; is it unfortunately circumstances from childhood, a mistake that slopes into greater mal factors, or are they just born ‘bad’? The brave documenters at chubby boy films take an in depth look on Shadowloo’s roughneck, power house enforcer: Balrog. Once a small boy with bad hair, he raises from the boxing ring to the leader of the world’s most dangerous organization. It is griping tale that will never let me see Balrog the same way again.

 

 

This just in (Or not) – Diablo 3’s various announcements

 

This past week Blizzard announced a few interesting details for their upcoming dungeon crawler, Diablo 3, that cause a little tizzy within the fan base – and it wasn’t a release date to be sure. The first of which is that the game with always need to be connected online to actually play it online or off; which is not a big deal really, mods are neat but really unnecessary for players to enjoy the game. Also a person who’s going to buy a purely PC game (for now) and doesn’t have internet access on their PC is a person that doesn’t exist. As for the second detail, the game is going to allow two types of auction house to be used by players. One that sells in-game items for game currency and another for real money. Now this bit of news has generated the most ire from players – but why? We all knew this was coming when a lot of games went F2P; they got to make money somehow. Only this time players who post the items for real money can actually make profit for themselves, and that’s my friends is a very good thing. Think about it, if I’m playing a 2H Barbarian that focuses on tanking and I find a rare ‘Necromantic Staff of Eternal Sufferings’ that summons a bone buddy for 30 sec. Now I could sell it for game currency, and that’s fine, but most likely I’ll sell it for real money and suddenly look who has disposable income (minus Blizzard’s flat fee cut).  Now I know what some of you are saying:

 

“This will unbalance the game!”

 

Or

 

“They didn’t earn that ‘X’ item!”

 

All I got to say is: so what…. Having people paying for rare item will not ‘unbalance’ the game especially since Blizzard will not provide any items in the auction house – only players. Plus all weapons will be level locked; meaning an lvl 5 Demon Hunter can’t use an lvl 55 Devil Bane Sword for at least 50 more levels. As for not earning the weapon, well I may have not ‘earned’ the items I bought in TF2 but I’m sure enjoying them. Which is the point to video games: you have fun with them but they’re also meant to challenge you. Weapons don’t make the player, the player makes the weapon. What someone buys through normal means or not should not concern you in the slightest – if you got the skills you’ll beat (or out preform) them regardless. If not right away, then keep at it and get better. It’s either that or maybe Diablo 3 maybe be the game for you, just saying…

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